Jason Payne
Biographical interview
SUMMARY
This interview with Jason Payne traces his path from architecture to his influential role in the digital turn. After beginning in landscape architecture at Cal Poly, Payne transferred to SCI-Arc, where he immersed himself in theorists such as Deleuze, Derrida, and especially complexity theory. Payne explains how the 1992 LA riots and classes with Mike Davis deepened his sense of architecture’s social and urban context. Pursuing further education, he entered Columbia’s inaugural “paperless studio,” a radical moment as the school transitioned from hand drafting to full digital production. He studied under figures like Jesse Reiser, Stan Allen, and Greg Lynn. During this time, he was drawn to animation tools and particle simulators, using them to model dynamic systems and speculate on how diagrams themselves might move and generate form. Professionally, Payne worked at Reiser + Umemoto on Yokohama Port Terminal and briefly with Daniel Libeskind. His teaching at RPI and Pratt emphasized material behaviors and translating between analog and digital models. In the 2000s, he joined the UCLA faculty shaped by Sylvia Lavin, Greg Lynn, and Robert Somol. Payne explains how at that time faculty and students were divided between differing approaches in creation.
BIOGRAPHY
Payne is principal of Hirsuta. Committed to the synthesis of scholarship and practice, Payne ranks among the most influential designers and educators in his generation. A member of the inaugural class of Columbia University’s “Paperless Studio,” Payne’s work reflects the paradigmatic shift from traditional to digital methods and sensibilities in architectural design. His research and practice engages two problems central to discourse and scholarship in the field: 1) theorizing architectural form as it is impacted by developments in computation, and 2) advancing architecture’s capacity to absorb principles from other fields.
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